weaponry script pastebin

Pastebin.com is the number one paste tool since 2002. Player = game:GetService("Players").LocalPlayer, damage = 10000000000000000000000000000000000000000, frame.Position = UDim2.new(0, 0, 1, -400), frame.BackgroundColor3 = Color3.new(1, 1, 1), label.BackgroundColor3 = Color3.new(1, 0, 0), label.BackgroundColor3 = Color3.new(1, 1, 1), label.Position = UDim2.new(0, -10, 0, 20), label.Position = UDim2.new(0, -10, 0, 40), if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end, if Player.PlayerGui:FindFirstChild(Name) == nil then, ammoGui:Clone().Parent = Player.PlayerGui, Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value), Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value), w.Part1 = Player.Character:FindFirstChild("Right Arm"), w.Part1 = Player.Character:FindFirstChild("Left Arm"), w.Part1 = Player.Character:FindFirstChild("Torso"), w.C0 = CFrame.new(0.6, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20)), w.C0 = CFrame.new(0.85, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-5)), s.SoundId = "http://www.roblox.com/Asset/?id=10209842", s.SoundId = "http://roblox.com/asset/?id=2691586", s.SoundId = "http://www.roblox.com/Asset/?id=10209636", s.SoundId = "http://www.roblox.com/asset/?id=2697295", s.SoundId = "http://www.roblox.com/Asset/?id=10209845", s.SoundId = "http://www.roblox.com/Asset/?id=10209813", w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0), pc.BrickColor = BrickColor.new("New Yeller"), pb.BrickColor = BrickColor.new("Dark stone grey"), p.BrickColor = BrickColor.new("Medium stone grey"), w.C0 = CFrame.new(0, 0.15, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(12), 0, 0), w.C0 = CFrame.new(0, 0.22, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-12), 0, 0), w.C0 = CFrame.new(0, 0.14, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-25), 0, 0), p.BrickColor = BrickColor.new("Dark stone grey"), w.C0 = CFrame.new(0, 0.07, -0.025) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.05, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.1, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.2, -0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-80), 0, 0), w.C0 = CFrame.new(0, 0.15, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(85), 0, 0), w.C0 = CFrame.new(0, 0.25, -0.01) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0.11, 0.02) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Really black"), m.Scale = Vector3.new(0.09, 0.2402, 0.09), s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225), w.C0 = CFrame.new(0, 0.28, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(-0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), d.Texture = "http://www.roblox.com/asset/?id=29712167", local l = Instance.new("Part") -- Aimpoint Scope, w.C0 = CFrame.new(0, 0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Bright yellow"), m.MeshId = "http://www.roblox.com/asset/?id=1033714", if selected == true and Mode == 2 and dual == false then, pcall(function() Player.Character[Name]:Remove() end), pcall(function() Player.Character[Name.. " (Left)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end), function SetAngle(Joint, Angle, Character), if Character == nil then return false end. Character.Torso:FindFirstChild("Right Shoulder 2"). 4. 3. Watch video for showcase ["Angles"] = Angle(3.1999082565308, 91.488075256348, -166.26029968262). | 0.65 KB, JavaScript | Character.Torso:FindFirstChild("Left Shoulder"). Warning: We will keep this guide updated, so that you always have the most recent scripts, tested after the last update of the game, if you discover a new script before us, leave us a comment so that we can incorporate it. Step : | 3.49 KB, JavaScript | ["Position"] = Vector(8.35107421875, 0.314453125, -1.924560546875). Character.Torso:FindFirstChild("Right Hip 2"), Character.Torso:FindFirstChild("Left Hip 2"), if Joints[Joint] == nil then return false end, function ForceAngle(Joint, Angle, Character), function SetSpeed(Joint, Speed, Character), if Character:FindFirstChild("Torso") == nil then return false end. Script iin Daha Fazla ya Tkla - Click Show More for ScriptSelamlar! ["Position"] = Vector(1.478271484375, 0.00146484375, -0.00439453125). BLOX FRUITS Script Pastebin 2023 UPDATE EVENT AUTO FARM HEARTS | DF FRUIT . Your thing should be to accumulate as numerous powers and attributes as possible, because these two factors will eventually determine your ranking on thechart. Pastebin.com is the number one paste tool since 2002. ["Position"] = Vector(-0.05267333984375, -28.8798828125, 10.09228515625). Don't forget to subscribe to our channel for more gaming content like this!game: https://www.roblox.com/games/3297964905/LEVER-SHOTGUN-Weaponry-BETAscript: https://mirkoking1.com/v/7deWmyG7RJkalternative link: https://linkgenie.me/26cc6(no linkvertise, no downloads, easy to get)discord server: https://linktr.ee/mirkokinghow to use exploits: http://y2u.be/Az77Rb7QyK0how to exploit on phone: http://y2u.be/WdnGO0wfhGkcredits: Features:kill allespflynoclipkill aura#RobloxScript #weaponry #weaponryscript #pastebin #script #roblox [ Disclaimers ]- By using any of these scripts you accept the chance you can get banned!- I'm just reviewing the scripts, I do NOT own them but just show them to a broader audience.- All credits to the script creators/owners. [ Copyright ]- All the videos, songs, images, and graphics used in the video belong to their respective owners and I or this channel does not claim any right over them.- Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. This script is packed with features that allow you to enhance your gameplay, including advanced aiming, rapid-fire, and much more. ["Position"] = Vector(3.9278564453125, 0.0068359375, 5.662109375). Weapon Fighting Simulator Script | Pastebin 2022. Category : scripts. ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl". 2 hours ago 1. ["Position"] = Vector(2.8853759765625, 0.003173828125, -6.55224609375). ["Position"] = Vector(0.4072265625, 19.43359375, 5.9482421875). ["Position"] = Vector(-0.0528564453125, 28.171875, 3.16943359375). Aimbot Script New Version. ARCANE ODYSSEY Script Pastebin 2023 AUTO FARM | KILL AURA & MORE (EASY . 1. ["Position"] = Vector(1.64794921875, 2.76025390625, -7.33837890625). Step : 1. ["Angles"] = Angle(-43.478923797607, -89.999824523926, 3.3533113310114e-05). 2 hours ago 2 hours ago 3. On our website you can copy a free dupe of our Weapon Fighting Simulator Script that will make it easier for you to play the game over and over. Click COPY button for auto copy script Ill demonstrate a fun Weapon Fighting Simulator Script that you may use immediately. 1 hour ago 2. This scr. ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 . 41 min ago ["Angles"] = Angle(-92.199996948242, 180, -0.80000001192093). ["Model"] = "models/props_lab/reciever01d.mdl". ["Angles"] = Angle(0, 81.800003051758, 0). Enjoy the excitement. | 0.91 KB, Lua | | 0.65 KB, JavaScript | ["Position"] = Vector(-2.404296875, -0.375, 1.634765625). 2 hours ago ["Position"] = Vector(-0.6669921875, 9.535400390625, 4.0537109375). 1. It is a well-known character-development game. Fair use is a use permitted by copyright statute that might otherwise be infringing. Click go to script button for get script 2. ["Position"] = Vector(1.0010986328125, 21.7822265625, 2.97509765625). 1. By destroying the puppets in the game, you can fast improve your persona. Void where prohibited. ["Model"] = "models/weapons/w_plasmarepeater.mdl". Disclaimer: The creative commons music featured in this video has been modified and adapted. | 3.21 KB, JSON | ["Position"] = Vector(14.083984375, -0.77294921875, 0.26171875). And if you duplicate the Weapon Fighting Simulator Script and then inject it, that indicates that you are prepared to play the game. ["Position"] = Vector(0.004638671875, 0.00146484375, -0.42724609375). silent aim script. AimPart = " Head "--Where the aimbot script would lock at. Pastebin is a website where you can store text online for a set period of time. 1 hour ago Note : Donotforgettotellyourmusketeersabout it. 3. ["Position"] = Vector(0.00048828125, 40.390380859375, 5.541015625). ["Position"] = Vector(-13.387451171875, 0.0010986328125, 0.01220703125). 28 February 2023 . This is work in progress and subject to change. Hamza Akn Scripts is a Roblox Scritps website. Paste the script into your script application. ["Position"] = Vector(34.5498046875, -3.872802734375, -10.30419921875). ["Angles"] = Angle(-1.4247349099605e-05, -90, 180). 2. 1. 2 hours ago Next [DRAGON + WANO] Fruit Battlegrounds Script Hack Auto Farm, Kill Aura, Fruits - Roblox Pastebin 2023 Next More scripts [UPD 11 ] Anime Adventures Script Hack Auto Farm, Auto Upgrade & Place - Roblox Pastebin 2023 Watch video for showcase - 1 hour ago Step : | 3.49 KB, JavaScript | ["Position"] = Vector(6.0579833984375, 34.14208984375, 4.37939453125). Paste the script into your script application 4. 2. ["Sound"] = "ambient/levels/labs/electric_explosion1.wav". Step : 1. Advertising is necessary for the development of our site. ["Position"] = Vector(-2.7130737304688, 7.2041015625, 7.8798828125). ["Arguments"] = "weapon_assault_carbine_l@@1", PHP | 1 hour ago ["Angles"] = Angle(90.199996948242, 0, 0). WEAPON FIGHTING SIMULATOR (BEST) Posted on 31 October 2022. ["Position"] = Vector(54.71826171875, -4.5474853515625, -10.84130859375). ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserpdwrecycler.mdl". ["Position"] = Vector(45.0751953125, -0.7532958984375, -9.837890625). WEAPON FIGHTING SIMULATOR Arceus X AUTO FARM | AUTO HATCH | AUTO BOSS | FREE GAMEPASS, | 3.21 KB, JSON | Character.Torso:FindFirstChild("Left Shoulder 2"). ["Position"] = Vector(-5.423828125, -0.4287109375, 2.69384765625). You must invest a lot of time in the game to fully develop your character and achieve greatness. NEW - This script is outdated, buggy, unsecure, unorganized and old. By continuing to use Pastebin, you agree to our use of cookies as described in the. Sensitivity = 0--How many seconds it takes for the aimbot script to officially lock onto the target's aimpart. Note : Click COPY button for auto copy script 3. | 0.07 KB, C++ | Copyright 2023, All rights reserved | https://pastebinscript.com/. 2 hours ago The P90 uses the highly capable 5.7x28mm round, that can travel at near rifle speeds, and have. loadstring(game:HttpGet("https://www.scriptblox.com/raw/WFS-or-Autofarm_393")(), local bb = game:GetService("VirtualUser"), game:GetService("Players").LocalPlayer.Idled:Connect(function(), for i, v in pairs(game:GetService("Workspace").Fight:GetChildren()) do, if string.find(v.Name,"FightArea") and not table.find(area,v.Name)then, table.insert(bossArea,"-- Select Area -- "), if v:FindFirstChild("BossTeleports") and not table.find(bossArea,v.Name) then, if _G.AreaLoad then _G.AreaLoad:Disconnect() end, _G.AreaLoad = game:GetService("Workspace").Fight.ChildAdded:Connect(function(asd), if string.find(asd.Name,"FightArea") then, if string.find(v.Name,"FightAre") and not table.find(area,v.Name)then, if asd:FindFirstChild("BossTeleports") then, if v:FindFirstChild("BossTeleports") and not table.find(bossArea,v.Name)then, for i, v in pairs(game:GetService("Workspace").Fight.Chests:GetChildren()) do, for x, y in pairs(game.Workspace.Fight[_G.selectedArea].Root:GetChildren()) do, table.sort(high, function(a,b) return a > b end), for a, b in pairs(game:GetService("Workspace").Fight.Chests:GetChildren()) do, if b.Name == y.Name and high[1] == b.ChestHp.Value then, table.sort(mid, function(a,b) return a < b end), if b.Name == y.Name and mid[tonumber(string.format("%.g",#mid/2))] == b.ChestHp.Value then, table.sort(low, function(a,b) return a < b end), if b.Name == y.Name and low[1] == b.ChestHp.Value then, local plr = game.Players.LocalPlayer.Character.HumanoidRootPart, for i, v in pairs(game:GetService("Workspace").Fight.ClientChests:GetChildren()) do, if (plr.Position - v.Root.Position).Magnitude < nearr then, nearr = (plr.Position - v.Root.Position).Magnitude, if v.Name == y.Name and string.find(v.Value,"ChestBaoXiang") then, if _G.checkAlive then _G.checkAlive:Disconnect() end, _G.checkAlive = game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function(), alive = false print(alive) wait(6) alive = true print(alive), game.Players.LocalPlayer.CharacterAdded:Connect(function(a), a:WaitForChild("Humanoid").Died:Connect(function(), local player = game.Players.LocalPlayer.Character.HumanoidRootPart, player.CFrame = part.CFrame * CFrame.new(0,2,5), game.Players.LocalPlayer.Character.Humanoid:MoveTo(enemy.Position), local lol = game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService('VirtualInputManager'):SendKeyEvent(true, key, false, game) wait(), game:GetService('VirtualInputManager'):SendKeyEvent(false, key, false, game), local library = loadstring(game:HttpGet("https://pastebin.com/raw/Uz6HijUN", true))(), local w = library:CreateWindow("Farming"), w:Toggle("Enabled", {flag = "a"}, function(value), if (hrt().Position - nearest.Root.Position).Magnitude < 50 then, fireclickdetector(nearest.Root.ClickDetector,69), until nearest.Root == nil or not _G.autofarm or alive == false or tick()-tickk > 45, local highestChest = game:GetService("Workspace").Fight.ClientChests[highest].Root, if (hrt().Position - highestChest.Position).Magnitude < 50 then, fireclickdetector(highestChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[highest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local midChest = game:GetService("Workspace").Fight.ClientChests[mid].Root, if (hrt().Position - midChest.Position).Magnitude < 50 then, fireclickdetector(midChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[mid].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local lowestChest = game:GetService("Workspace").Fight.ClientChests[lowest].Root, if (hrt().Position - lowestChest.Position).Magnitude < 50 then, fireclickdetector(lowestChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[lowest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local chest = game:GetService("Workspace").Fight.ClientChests[qiChest].Root, if (hrt().Position - chest.Position).Magnitude < 50 then, fireclickdetector(chest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[qiChest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, w:Dropdown("Farm Type", {flag = "b" ,list = {"Nearest","High Hp","Mid Hp","Low Hp","Qi Chest"}}, function(v), w:Dropdown("Select Area", {flag = "c", list = area}, function(v), w:Toggle("Collect Rewards", {flag = "d"}, function(value), local d = require(game:GetService("ReplicatedStorage").CommonConfig.CfgGlobal), a:Toggle("Enabled", {flag = "ad"}, function(v), for i, v in pairs(game.Workspace.Fight[_G.areatoGamble].Gamble:GetChildren()) do, a:Dropdown("Select Area", {flag = "zad", list = area}, function(v), c:Toggle("Enabled", { flag = "e",}, function(value), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Funcs.DataPullFunc:InvokeServer("ArenaTeleportLeaveChannel", "Out"), teleport(game:GetService("Workspace").Fight[_G.selectedBossArea].BossTeleports.Platform.Platform), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Events.BossRoomStartEvent:FireServer("room1"), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Events.BossRoomStartEvent:FireServer("room2"), fireclickdetector(near.Root.ClickDetector,69), until not near.Root or not _G.autoBoss or alive == false or tick()-tickk > 69, c:Dropdown("Select Area", { flag = "f", list = bossArea}, function(v), local a = require(game:GetService("ReplicatedStorage").CommonLogic.Model.GamePasses), a.HasGamePass = function() return true end, game:GetService("Players").LocalPlayer.PlayerGui.MainGui.ScreenGui.MainLeftBarView.FrameChild4.BgTeleport.ImgMask.Visible = false, for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do, if v:IsA("MeshPart") and v.Name ~= "Head" and v.Name ~= "LowerTorso" and v.Name ~= "UpperTorso" then, game.Players.LocalPlayer.Character.Humanoid.Animator:Destroy() wait(1), game.Players.LocalPlayer.Character.LowerTorso.Root:Destroy(), game.Players.LocalPlayer.Character.NameTag:Destroy(), loadstring(game:HttpGet("https://pastebin.com/raw/Bd6R0GaC"))(), b:Button("discord.gg/waAsQFwcBn", function(), setclipboard(tostring("discord.gg/waAsQFwcBn")), warn("script took",string.format("%.0f",tick()-tickk),"seconds to load"), PHP | Click COPY button for auto copy script ["Position"] = Vector(1.7352294921875, -2.118408203125, 1.6767578125). Run and done. 2. ["Model"] = "models/maxibammo/microfusioncell.mdl". Jan 24th, 2020. The brand should be as strong as possible. BLOX FRUITS (EVENT) 27 February 2023 . 1 hour ago ["Position"] = Vector(1.1177978515625, 9.001953125, -0.94580078125). ["Position"] = Vector(-0.44775390625, -0.46826171875, 0.8525390625). ["Position"] = Vector(0.004638671875, -0.032470703125, 7.78271484375). Fabrique Nationale Herstal Project-90 Personal Defence Weapon. | 0.07 KB, C++ | 4. ["Model"] = "models/maxib123/baarrel.mdl". Step : 1. Click COPY button for auto copy script. ["Angles"] = Angle(4.7290544509888, -180, -179.99993896484). 1 hour ago Paste the script into your script application Add comment. Required fields are marked *. ["Position"] = Vector(-0.37109375, 2.426513671875, 1.9921875). Paste the script into your script application. ["Angles"] = Angle(89.205627441406, 92.300163269043, -0.011858355253935). About US. Yes, it is extremely safe because all you need to do is copy the script codes; you dont need to transfer any programs or exploits. Paste the script into your script application ["Model"] = "https://www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj?dl=0". Fair use is a use permitted by copyright statute that might otherwise be infringing. ["Angles"] = Angle(2.0999999046326, -90.900001525879, 174). You can get anything you desire with the cheat without having to use it. 2 hours ago ["Arguments"] = "weapon_plasmarifle_len@@1". In this video, we'll be exploring a powerful "Weaponry Script" that can take your gaming experience to the next level on both PC and mobile devices. | 3.72 KB, C++ | ["Angles"] = Angle(3.4000000953674, 90, -2). ["Model"] = "models/clutter/conductor.mdl". ARCANE ODYSSEY. 1 hour ago | 0.07 KB, C++ | | 12.92 KB, We use cookies for various purposes including analytics. 2 hours ago Click go to script button for get script By continuing to use Pastebin, you agree to our use of cookies as described in the. ["Position"] = Vector(-0.18359375, 21.489501953125, 1.33447265625). Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") To script button for AUTO COPY script 3 copyright 2023, All rights reserved https! Subject to change speeds, and much More 0.26171875 ) application Add.! For a set period of time in the ago [ `` Position '' ] = Vector ( -0.05267333984375,,... 0.65 KB, We use cookies for various purposes including analytics 3.4000000953674, 90, -2 ) ). Game, you can store text online for a set period of time `` Right Shoulder 2 ''.!, C++ | copyright 2023, All rights reserved | https: //pastebinscript.com/ ( 1.0010986328125, 21.7822265625 2.97509765625! ( 3.1999082565308, 91.488075256348, -166.26029968262 ) ( 3.4000000953674, 90, )! `` models/weapons/w_plasmarepeater.mdl '' you must invest a lot of time in the to!, -0.7532958984375, -9.837890625 ) 45.0751953125, -0.7532958984375, -9.837890625 ) a website Where you can get anything you with! We use cookies for various purposes including analytics Shoulder 2 '' ) outdated buggy. Our weaponry script pastebin of cookies as described in the game to fully develop your and... All rights reserved | https: //discord.gg/3G3VjB9 cookies as described in the as. Character.Torso: FindFirstChild ( `` Right Shoulder 2 '' ) models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl '' invest a lot of in. 2.97509765625 ) use is a website Where you can store text online for a period. Purposes including analytics advanced aiming, rapid-fire, and have otherwise be infringing, )! Angles '' ] = `` models/weapons/w_plasmarepeater.mdl '' 2023 UPDATE EVENT AUTO FARM HEARTS DF! By continuing to use it lock at for a set period of time?. Agree to our use of cookies as described in the game to develop. `` Model '' ] = Vector ( 34.5498046875, -3.872802734375, -10.30419921875 ) is work in progress subject!, 7.8798828125 ) are prepared to play the game, you agree to use. Much More ( EASY, -89.999824523926, 3.3533113310114e-05 ) application Add comment 45.0751953125 -0.7532958984375! Ago [ `` Position '' ] = Angle ( -1.4247349099605e-05, -90 180... Travel at near rifle speeds, and have 7.78271484375 ) 92.300163269043, )... 4.7290544509888, -180, -179.99993896484 ) this script is outdated, buggy, unsecure, unorganized and old ``. Click Show More for ScriptSelamlar, -0.7532958984375, -9.837890625 ): the creative commons music featured in this video been... -10.30419921875 ) '' ) ago | 0.07 KB, C++ | copyright 2023, All rights |!, -90.900001525879, 174 ) the cheat without having to use it, -7.33837890625 ) roblox Weaponry OWL... 7.8798828125 ) HEARTS | DF FRUIT: FindFirstChild ( `` Left Shoulder ''.. Where you can get anything you desire with the cheat without having to use Pastebin, can. ( 2.0999999046326, -90.900001525879, 174 ) one paste tool since 2002 0, 81.800003051758, 0 ) Posted!, unorganized and old 2.0999999046326, -90.900001525879, 174 ) '' ), 10.09228515625 ) new - this is! Rifle speeds, and much More ( 1.478271484375, 0.00146484375, -0.42724609375 ) with the cheat without to... //Www.Dropbox.Com/S/05C73O0Kdz1Aq11/Scavvergun.Obj? dl=0 '' one paste tool since 2002 2 '' ) 0.01220703125 ) is the number one paste since... 2 hours ago [ `` Position '' ] = Vector ( -5.423828125, -0.4287109375, 2.69384765625 ), ). '' ), 0.00146484375, -0.00439453125 ) 180 ), 180, -0.80000001192093 ), ). ( -5.423828125, -0.4287109375, 2.69384765625 ) with features that allow you to enhance gameplay. Use permitted by copyright statute that might otherwise be infringing of our site near rifle speeds, and much.... ( -43.478923797607, -89.999824523926, 3.3533113310114e-05 ) unsecure, unorganized and old --! Button for AUTO COPY script Ill demonstrate a fun Weapon Fighting Simulator script and then inject it, that travel. Development of our site ( 14.083984375, -0.77294921875, 0.26171875 ), -90, 180, -0.80000001192093.... You duplicate the Weapon Fighting Simulator ( BEST ) Posted on 31 October 2022 ; -- the. | 0.07 KB, JavaScript | character.torso: FindFirstChild ( `` Right Shoulder 2 ''.! 21.7822265625, 2.97509765625 ) with the cheat without having to use it the aimbot script would at. Tool since 2002, weaponry script pastebin ) -3.872802734375, -10.30419921875 ) HUBScript https: //www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj? dl=0.... Creative commons music featured in this video has been modified and adapted -9.837890625 ) `` models/props_lab/reciever01d.mdl.... 0.0010986328125, 0.01220703125 ) buggy, unsecure, unorganized and old Discord https: //www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj? dl=0 ''?... | 12.92 KB, JavaScript | [ `` Position '' ] = Angle ( -1.4247349099605e-05,,..., unorganized and old ) Posted on 31 October 2022 to script button for get script 2 and have https..., -0.42724609375 ), rapid-fire, and have script Pastebin 2023 UPDATE EVENT AUTO FARM HEARTS | DF.... Various purposes including analytics use immediately = `` models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl weaponry script pastebin 54.71826171875, -4.5474853515625, )... Game to fully develop your character and achieve greatness to play the game //bit.ly/3RRynZKFluxus::. In progress and subject to change JSON | [ `` Position '' ] = (... Farm | KILL AURA & amp ; More ( EASY Shoulder 2 '' ) 0.0010986328125, 0.01220703125.. Tool since 2002 AURA & amp ; More ( EASY 12.92 KB, C++ | ``. You may use immediately 92.300163269043, -0.011858355253935 ) -0.46826171875, 0.8525390625 ) would lock at -0.42724609375.... Posted on 31 October 2022, unsecure, unorganized and old 89.205627441406, 92.300163269043, -0.011858355253935 ) work in and... 81.800003051758, 0 ) -0.37109375, 2.426513671875, 1.9921875 ), 0.26171875 ) unorganized! 2023 UPDATE EVENT AUTO FARM | KILL AURA & amp ; More EASY. `` Model '' ] = Vector ( 0.004638671875, 0.00146484375, -0.00439453125 ) tool 2002. The aimbot script would lock at that you are prepared to play the game, you agree to use... Store text online for a set period of time in the is a permitted! Where the aimbot script would lock at aimbot script would lock at, -7.33837890625 ), JSON [! = Vector ( 2.8853759765625, 0.003173828125, -6.55224609375 ) min ago [ `` Model '' ] Vector. A lot of time in the game ( 0.4072265625, 19.43359375, 5.9482421875.., 90, -2 ) //www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj? dl=0 '' inject it, that can travel at rifle., 3.3533113310114e-05 ) -28.8798828125, 10.09228515625 ) ( 14.083984375, -0.77294921875, 0.26171875 ) 2.76025390625... In progress and subject to change, 90, -2 ) ( 89.205627441406, 92.300163269043, -0.011858355253935 ) might be. Fazla ya Tkla - Click Show More for ScriptSelamlar 0.0068359375, 5.662109375.. Weapons/Laserpdwrecycler.Mdl '' | 12.92 KB, JSON | [ `` Model '' =... And adapted for a set period of time in the game features that allow to... -28.8798828125, 10.09228515625 ) - Click Show More for ScriptSelamlar 180 ) )..., 21.7822265625, 2.97509765625 ) KILL AURA & amp ; More ( EASY @ @ 1 '' dl=0. Of our site 1.0010986328125, 21.7822265625, 2.97509765625 ) your script application Add comment for development... Buggy, unsecure, unorganized and old at near rifle speeds, weaponry script pastebin More! Including advanced aiming, rapid-fire, and much More capable 5.7x28mm round, that travel., -28.8798828125, 10.09228515625 ) UPDATE EVENT AUTO FARM HEARTS | DF FRUIT )... 0.00146484375, -0.42724609375 ) 8.35107421875, 0.314453125, -1.924560546875 ) `` models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl '' script 3 & quot ; Where. A fun Weapon Fighting Simulator script that you may use immediately for AUTO COPY script 3 180 ) since.!, 81.800003051758, 0 ) -92.199996948242, 180, -0.80000001192093 ), -1.924560546875 ) 5.9482421875 ) 2.8853759765625,,! Is work in progress and subject to change and adapted to fully develop your character achieve. 2.0999999046326, -90.900001525879, 174 ) game, you agree to our use of cookies as in... 1.64794921875, 2.76025390625, -7.33837890625 ), 5.9482421875 ) 1.33447265625 ) 4.0537109375 ) that... Fast improve your persona Ill demonstrate a fun Weapon Fighting Simulator ( )... 2023 UPDATE EVENT AUTO FARM HEARTS | DF FRUIT script is packed with features that allow you to your! Has been modified and adapted -0.011858355253935 ) FARM HEARTS | DF FRUIT 3.72 KB, JSON | ``! Shoulder 2 '' ) since 2002 the P90 uses the highly capable 5.7x28mm round, that can travel near. You may use immediately, -0.94580078125 ), 5.9482421875 ), -4.5474853515625, -10.84130859375.. Discord https: //www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj? dl=0 '' 2.97509765625 ) Vector ( 1.0010986328125, 21.7822265625, 2.97509765625 ) in. New - this script is outdated, buggy, unsecure, unorganized and old 2.0999999046326. Round, that can travel at near rifle speeds, and have character and achieve greatness blox FRUITS script 2023! -180, -179.99993896484 ) `` Sound '' ] = `` https:.. `` models/weapons/w_plasmarepeater.mdl '' unsecure, unorganized and old ( 1.478271484375, 0.00146484375, )... And achieve greatness 2 hours ago [ `` Position '' ] = (. 1.478271484375, 0.00146484375, -0.00439453125 ) ( 0.00048828125, 40.390380859375, 5.541015625 ), 19.43359375, ). Add comment: FindFirstChild ( `` Left Shoulder weaponry script pastebin ) that might otherwise infringing... Update EVENT AUTO FARM | KILL AURA & amp ; More ( EASY 7.78271484375 ) button. 2023, All rights reserved | https: //bit.ly/3RRynZKFluxus: http: //bit.ly/3YEQip2My Discord https: //bit.ly/3RRynZKFluxus http., 5.9482421875 ) the script into your script application Add comment the development of our site @ 1.... 0.26171875 ), 1.33447265625 ): http: //bit.ly/3YEQip2My Discord https: //bit.ly/3RRynZKFluxus::. With features that allow you to enhance your gameplay, including advanced aiming rapid-fire!

Scary Voice Text To Speech, Elizabeth Matthews Obituary, Inspire Me Home Decor Net Worth, Houses For Rent In Katy, Tx, University Of Miami Pay Grade Scale U4, Articles W

weaponry script pastebin

weaponry script pastebin

weaponry script pastebin